What does get Component do in unity?

What does get Component do in unity?

it’s basically used as a way to get a variable(component) from the object the script is attached or to any object that you can acces trough that script.

How do I pass a variable from one script to another in unity?

8:12Suggested clip · 101 secondsHow to Pass Variables Between Scripts in C# – YouTubeYouTubeStart of suggested clipEnd of suggested clip

How do I turn off scripts in unity?

You can disable script component by using the following syntax, GameObject. Find(“Cube”). GetComponent().

How do I disable Rigidbody?

You probably just want to do . rigidbody. isKinematic = true. You can’t enable or disable rigidbody, but you can destroy it with Destroy and add it back with AddComponent.

How do I disable scripts?

JavaScript is enabled or disabled via the Internet Options dialog accessed from the Windows Control Panel or IE menu.Choose the Security tab.Click the Custom level… button.Scroll down to the Scripting section toward the bottom.Select Disable in Active scripting.Click OK then OK again.

How do I enable a component in unity?

1:22Suggested clip · 70 secondsC# Enabling and Disabling Components in Unity – YouTubeYouTubeStart of suggested clipEnd of suggested clip

How do you get child components in unity?

Easiest way would be : Get Child transform using its index , and then get GameObject of that child transform:GameObject ChildGameObject1 = ParentGameObject. transform. GetChild (0). gameObject;GameObject ChildGameObject2 = ParentGameObject. transform. GetChild (1). gameObject;

How do I enable text in unity?

If that’s the case, you can do this:Text over = GameObject. Find (key). transform. GetChild (1). transform. GetComponentText>();//over. enabled = true;over. gameObject. SetActive(true);